Showing posts sorted by relevance for query space fleet. Sort by date Show all posts
Showing posts sorted by relevance for query space fleet. Sort by date Show all posts

Tuesday, 28 April 2015

From Space fleet to Battlefleet gothic ? Part 1

Over the years, GW has released a vast array of games developping other aspects of their major settings (namely warhammer Battle and Warhammer 40k). For Warhammer Fantasy Battlle you could think of Warhammer Fantasy Role Play,  Mighty Empires, Man o'war, Mordheim, Heroquest, Warhammer Quest, Blood bowl, etc...

Warhammer 40k which was already strongly Roleplay oriented at the start was developped with Space Hulk, Confrontation, the Epic system, Necromunda, Inquisitor,...

One of the games I'd like to talk about today is Space Fleet :


Space Fleet was published in July 1991 by Games Workshop and designed by Jervis Johnson and Andy Jones. It was released as a board game for about 2 to 4 young players. I insist on young players because the rulebook given with the game is actually printed on just 2 A4 sheets (we'll develop on that a bit later.)  Space fleet was not the first step into space ship combat for Citadel who had previously released models for Star Cruisers.

While released in July 1991, the game was advertised in November 1989 in WD119 (that's 20 months before) so let's have a look at that :

Wednesday, 20 January 2016

Space Fleet Tyranid fleet



Space fleet... the final frontier... LA LAAAAAA LA LALALALAAAAAAAA...

Erm... sorry about that.

Today I'd like to tell you (again) about Space fleet yes. The reason for this is I've had the opportunity to get some rather unusual models from the excellent Chris Steadman lately.

You might know after confrontation, I have a slight obsession for Space Fleet as you can read here :


Now take a look at this :

All models kindly labelled by Chris himself, this saved me a lot of time and trouble believe me...
I'm usually not the kind to display bare lead for the sake of it as I'm a painter at heart but those are not models you see that often and more importantly, I'm using this opportujity to think out loud about how to procede with them.

Let's take a look at what we have here  (all painted examples taken from Solegend):

Sunday, 9 July 2017

Completed Imperial Space Fleet - The Red force


If Space is the final frontier, then someone better guard it well ! After painting a tyrannid and Eldar fleet, I had to paint the last remaining faction for this jewel of old school gaming that Space Fleet is.
I won't bore you (again) with what Space Fleet is but if you're still wondering, hen you can check these posts to get a better understanding.

Thursday, 22 September 2016

Space Fleet - Full tyrannid force


AAAhhhh, the sense of achievement when you finally finish an army ! It's been a very long time since I last tasted that sweet taste. And It's probably the first time in my life I've managed to make it happen in a day !

You might recognise those from an earlier post where I was shamelessly showing off bare lead and exposing plans for the future... Well Thantsants' report about his Space Fleet games at BOYL were enough to ignite a fire in my heart.

Space fleet is a very dear subject to me as I've already said HERE and HERE and for some reason I've decided to start with my Tyrannid fleet.

Tuesday, 19 May 2015

From Space fleet to Battlefleet gothic ? Part 2



OK, after talking about the previews of "Battle fleet Gothic" in WD119 (1989) in the previous post,  I'd like to develop a bit further on the game itself and how it evolved. The previous post and discussions around it (either on this blog or on the GW specialist Facebook group) have enabled to gather a bit more information on the whole story thanks to  Evo Von Himmel who playtested it at the studio back then and Andy Chambers who supervised the release of battlefleet gothic in its later incarnation.


Evo Von Himmel :
"There's actually a further layer to the game's history. I playtested the 'original' BFG in about 1990, prior to SpaceFleet being released, when I was working at GW.

The rules were incredibly complex, and involved lateral thrust, and protractors(!), from memory. I helped run a demo game of it at the Nottingham store. The version released in 1999 bore little to no relation to the original. 
(...)
From what I remember, the released version of BFG was a total rules re-write. I playtested both it and Confrontation at about the same time. Strange that it took nearly ten years for the new version and Necromunda to be released, and both were changed utterly from what I tested!"





Andy Chambers : "Just to round out the tale a little: When I started at the GW studio in 1990, Richard Halliwell was working on a spaceship game entitled battlefleet gothic. There was all the concept material you've seen, a plastic Imperial ship and a plastic Eldar ship already made for it, I loved the concepts from first sight, but the game was honestly not great and it never got anywhere. Andy Jones and Jervis did spacefleet a few years later to get some use out of the unreleased plastics. I tinkered around with doing a tabletop battle game for spaceships in 40K for a number of years (it started out being card driven), developed it in my own time and eventually managed to persuade studio manager Robin Dews to put it on the schedule. Because I'd always liked the name and I wanted to honour all the preceding work for it I asked that it be called Battlefleet Gothic - an easy sell since there had already been vague disappointment around the studio that the original never happened. I believe the tri-tail Eldar ship was a conversion, I might even still have it somewhere."

We now have a clear view of where the game was heading then and the similarities with confrontation and its rather complex ruleset (released at the same period) is even more surprising.

So how did the game evolve then ? The gamebox contained all gaming material for a quick and easy games playable by a younger audience as a sort of introductory game :


Sunday, 1 January 2017

So long 2016 !



And here we are again, it's the end of a year and the beginning of another and I can sense you're all dying to know what I have to say about this all (after reading what all the other bloggers had to say about it)...

Thursday, 13 April 2017

Eldar Space Fleet


After showing you a bit of my work in progress the other day, I've finally decided to take the time to finish my Eldar fleet for the simple reason I want to move on to the Imperial one and many other projects !

Tuesday, 2 February 2016

Space fleet - Imperial Fleet


Alright ! After my last poste about my freshly acquired tyranid fleet, it was time fo rme to have a look at the Imperial models I have to see if both forces match or not. Since I haven't been collecting them with a definite plan in mind it's highly unlikely both would be of equal size but the opportunity is also to look at what I have and what I could do with it.

After a couple of trades (and several gifts) over the last 2 years, I've managed to assemble this force with a bit of everything.


Now let's have a look in detail :

Wednesday, 2 August 2017

Third BOYL for a bloody lucky french !!!


Back at home after a few weeks on holidays and plenty of nice stuff done and people met. Like a couple of time before, those holidays ended with the Oldhammer Grand reunion : Bring Out Your Lead aka BOYL.

It's funny how after a couple of previous editions, everything seemed so familiar this time, people, the place, it felt like home in a way.

Like for the previous years, I was determined to making the best of it again so tried to squeeze as many games in as I could.

Let's have a quick look at the games played :

Tuesday, 28 February 2017

Eldar space fleet in progress and some frills and fauna...


Back in December, some WIPsters and I vowed to go on a buying embargo. We've done that before and the idea is to basically stop buying and hoarding models  and to reduce the leadpile or at least stop its uncontrollable growth (saving a few coins in the process ideally).

Sunday, 6 June 2021

Epic Imperator Titan - A youth achievement !

 


Well hello there ! Today's post is rather special because I'm ticking several items from the bucket list at once !
I'm on the verge of turning 40 and 1994 was a formative year for me in terms of music, comics and models but amongst a few gut punches, I remember Titan Legions was one of those obsessions for me along listening to Infectious Grooves :


The gigantic robots, the completely insane cover box, that was pushing all of young JB's buttons like few things had before. I had a love at first sight with warlord titans in the early 90's like any sane kid but I just never got a box of any and I decided to spend my limited funds on blisters of chaos goodness bit by bit.


Tuesday, 24 January 2017

Remember Cadia...


Well it seems the grim darkness of the far future has become agitated and that with the news from the front, some tragedies have to be remembered.
With my fellow WIPSters, we've decided that we should celebrate Cadia one last time in our own special way : painting models and saying stupid things. Luckily, you're spared most of the insanity and just see the painted models

Sunday, 14 May 2017

Scatter terrain - Munitorum armoured containers

An unsual for me this time : terrain. Or to be more precise, terrain of the scatter kind. 
See I have a gaming WE in a couple of WE and I have offered to bring terrain to make a table for some 40k skirmish action. Problem is, I'm quite poor in stuff to populate my tables still.
That's why I decided to finally get this kit done.

Saturday, 11 August 2018

The Null Steersman - Oldhammer exclusive


I just have to admit it, BOYL is over and it was only a week ago ! Like most people attending and taking part by playing and socialising, I feel a little post-BOYL blue (that's a thing).
Honestly, what better way to still ride the vibe than to paint the exquisite special model we were offered there ? Right ?
We've been used to having great models throughout the years now but I have to say this one is remarkably good.

Thursday, 31 December 2015

So long 2015...



This is the time of the year where like all my fellow bloggers, I feel compelled to telling you all about this past year and what I hope for the year to come...

Monday, 5 January 2015

New Year Post ! We need a plan...



OK , so as most of you know by now, a new year has come and that means it has to be filled with even greater projects and accomplishments than the previous one.

In order to set a standard, let's take a brief look at what was 2014 (I'm following the same plan as Last Year) :

Wednesday, 3 January 2018

Hello 2018 ! - Yearly Review !


YUP... Yearly review, we've reached that time ! It's honestly a good way for me to keep track of what I've done or should have done or just plan what I want to do next ! But since you're all so eager to read what I have to say I won't let you wait any longer.

Tuesday, 21 April 2015

Ars Moriendi - A life in progress post

(Some appropriate music first)




It's common knowledge that life's a funny thing. You'll hear the "life's worth nothing but nothing's worth life" motto and all kinds of ready made predigested thoughts when getting on the topic but rest assured I won't bore you with any of it...

It's just that life's funny, you get a slap from one hand and a caress from the other... but memento mori I suppose (OK I did continue).

Why all the weird (and let's face it, slightly gloomy) tone ? Well because among a massive dose of real life that hit me in a face like a trout, some good things have immerged. One of those is that Brian Roe AKA the Roebeast from the Magical house of sunshine blog, has kindly organised a giveaway to celebrate his 200th follower and I've somehow managed to be the winner of it thanks to a fluke !

I think giving away a present in which Brian put some time and effort makes it even more valuable and the excellent thing about it apart from its quality, is that it blends just nicely with my bases and their sort of purplish tone.

Thursday, 19 November 2015

Rogue Quest Level Nine : The Druid


I'm reaching the end of this little journey in the future dungeoneering Axiom and I wanted to explore as this is the 5th out of 6 models I'm about to present you. This new entry is the druid. The druid was introduced as a subclass of clerics with specifities that made him a little more characterful. 
To represent that kind of character in the grim darkness of the far future and especially in the depths of the underhives. Thing is, I actually didn't pick the class first but the model, I was considering doing a cleric as it's a type of characters I fancy but I couldn't find any suitable model (Alex did find a very good model though). That's when I fell upon this confrontation dogskin (who would be replaced by ratskins in Necromunda) which I 'd had for some time without knowing what to do of it.


Like many confrontation models, this one is very small and delicate and if you look closely the base somehow seems a bit too large while the arms are also slightly too big for the model. With thiselement and the fact he's wearing a dog pelt, I knew I could use him for something really nice. I gave him a unassured pose on purpose to show combat with guns is not necessarily is forte. The druid's power lies somewhere else...

Related Posts Plugin for WordPress, Blogger...