Life is wonderful, you know it is. After
last post (thanks to
easy lead), my old DnD paladin Seu Antheus has got the chance to serve again the lady of the lake to fight evil and save widows and orphans.
This has been made possible by Captain Crooks over the oldhammer forum who just launched a remote game using a specific thread and I have to say it is a really refreshing experience to have the opportunity to play again after so much time...
Ok, dungeon and dragons is fun , no real surprise here, but I don't get much occasions to play (none in fact) so even if I miss meeting players in real, I'm really enjoying this one a lot. Anyone who want to see what all of this is about can have a look
here.
I went into my little bazaar and found a model I had loved and forgotten. The paintjob was pretty close to my best at the time so I was quite happy with him. It is a resin model made by Ilyad, a french company which did some very good models back in the day. It comes from a french comic "Les Chroniques de la Lune noire" (Black moon chronicles), a monument of french dark fantasy comics.
Now playing this model feels kinda awkward considering the rest of my collection so I might get him a replacement in the form of the Paladin of the citadel adventurer starter set, I believe you will all agree there is no better model to play such a character...
Painting wise, I'm actually doing a lot but on multiple fronts like always, things are getting close to the end for Kaleb but I'm still struggling with the black and white markings (should be finished this week hopefully).
I also rediscovered the wheel. Yep you're reading right, after rediscovering black lining I actually rediscovered blocking all base colours at the start of a paint job. It's something I've never ever done in my 23 years log painting life and I tried it on my "in progress" sensei gang.
I wanted my sensei leader to be the model or "benchmark" for all the other members. This means I applied all the colours I wanted for him (There will be a complete post about this one) and then added them to all members until I was left with "empty" spots which will receive other colours to differenciate them a bit. This ties the band visually and will speed the painting process.
OK so blocking base colours helps, no real surprise here either...
Here they are in their glorious unfinishedness.
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| Just look at how proud he looks with his friends around ! |
The "How to old hammer" band is advancing step by step too, I managed to get an hour this afternoon to sculpt the shields like intended on the chaos warriors. Nothing really fancy here, they're just plastic battlemasters chaos warriors after all but I believe this little cosmetic effort will help to give them some individuality.
Now here's a question for all of you. I've recently bought a marauder giant for a ridiculous price and I have come to looooove the model.
One thing is bothering me though. The neck. just look at the picture below. Doesn't our good ol' marauder giant look like he could wear a terminator suit? His neck seems to be broken and his spine his totally not in line with his skull (or maybe it's the other way round but anyway...).
If I'm placing his head like his neck is the continuity of his spine, he looks far more taller and even a bit noble. I'm pretty sure that his head was lowered afterwards to make him look a bit more rough and blunt and that his very special mullet cut is just the only way Ally Morrison found to hide the weird neck angle.
I may be wrong but this would make sense. I have to say it is not a problem at all for me sonce I want my models to look cool before realistic.
Just look at the comparison with the head high
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| Yes I'm a noble giant ! |
with his head low (like intended)
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| NNAAARGH |
Well, I'm still considering building him with the head high just to be a bit more realistic and because I would love to make hime a bretonnian giant. Or maybe I'll just stay lazy and build hims as is...
Who knows?