Showing posts with label confrontation. Show all posts
Showing posts with label confrontation. Show all posts

Friday, 11 December 2020

Confrontation Blood Angel

 
So you know sometimes some great things happen. You might have noticed I'm a huge confrontation fan, you know, confrontation, Necromunda's ancestor from 1991 ? Well you can read a lot about it if you follow the confrontation tag HERE and amongst the many things that have had a huge impact on my hobby tastes, Les Edwards's incredible artwork is definitely up there !

Thursday, 4 July 2019

Axel Manny - Post apocalyptic survivor


Quick one today but an important one since I've officially painted all the model I need for BOYL !!!
To be perfectly honest, there are a few more I WANT to get painted for it I've done all the ones I NEED so that's a relief.

Sunday, 12 August 2018

Cool and hot - Being a Bratt in the underhive


Well as expected, playing Necromunda has made me want to... play more necromunda. And it's also made me want to upgrade my bratt gang which isn't much of a gang for now if I'm being honest...
Since I managed to get my hands on the sweet limited edition guy with sword and my mate Rochie gave me one of the armless gangers in a trade (thanks mec), I took the opportunity to add a bit more serious firepower... 

Wednesday, 11 July 2018

Lucius Lupo - Venator Leader


'Long time coming' doesn't even begin to describe the process behind that model. The conversion dates back to January 2014, I've tried many sources and ways to come up with a solution to do this head and it's only a month or so ago I finally got an actual answer !
But what was I trying to achieve some of you may wonder ?

Monday, 4 June 2018

Caryatids - Hive angels or demons


Every new release for Necromunda seems to be aimed directly at me. I guess I'm either someone super important or more likely we live in an age where people like me have the chance to be targeted right at their weak spots in the entertaining industry.
And I have to confess amongst many others, one of my weak spots is naked blue winged mutant babies... That's just how I roll.
Now I'm ashamed it took me that long to get this one painted honestly but I will probably come up with excuses if I have to.
Now this one was even better since it was a freebie from the latest Colony 87 KS so it was a shame not to have it painted really !

Friday, 18 May 2018

Necromunda 2017 and Dracula's America in Space


A couple of weeks ago, I had the chance to meet up with my good friend Cheetor/Sho3box. Now both of us have played our fair share of Necromunda from its initial release up until the past years with the Inquisimunda add-on but both of us had yet to really test Necromunda 2017.

Now the game is a sort of 'go to' for many of us, it's a game that 'feels' natural to us but that means we might miss the difference and changes in the new version by just repeating what we know.
That's why we decided to first play the 2 tutorials in the core rulebook to test it.


Monday, 2 April 2018

The Dustfarers - Ash Waste Nomads between the hives of Necromunda



Well Necromunda doesn't stop to inspire many of us and I've found it to be the perfect excuse to go back and dwell in the leadpile to find old projects that could be good to tick off the list !
Ash waste nomads were exactly that !
As you may have noticed, I have a very deep fondness for Confrontation (Necromunda's ancestor) and I have to say having a gang of each entry in the game would be quite of an achievement for me. ^^
Two opportunities have made the Ash waste nomads climb to the top of the painting queue : Necromunda and Dracula's America.
What's the link with Dracula ?
I'm going to tell you.

Monday, 22 January 2018

Lurking in the underhive - Unreleased scavvies


With the release of the new Necromunda, I guess it's pretty safe to say many of us are all excited about either coming up with a new band or updating an old one. I'm not fond of hard choices so I've decided to do both actually. The easiest part though was to update my scavvies since I just had a few new models to add.

Monday, 14 August 2017

Brattish authority - Leader and Juve


Painting is like riding a bike it seems, it comes back pretty rapidly even after a long pause. To get a bit of motivation back I had put all chances on my side though : Goodwin models, a sculptor I enjoy and whose work I'm familiar working with, Confrontation models, one of my first loves and limited edition ones on top of that. 
Well it worked out exactly like planned for once. Pleasure was here. Oh yeah , sweeet sweeeeeet pleasure, my hair caressing their... erm... Good fun, if you see what I mean.

Tuesday, 6 June 2017

The Bratts - Modern nobility of the upper hive


Bratts are a real funny bit of the Necromunda lore from ages ago. I won't bore you again with all the stories about them so if you fill like you could need directions about who they are, I suggest to read a sum up post I wrote that compiles most of what I know about them.


Monday, 22 May 2017

Shadow Wars Scenery


Still trying to make the best of the time I have before this WE, here is part of the Show Wars scenery I managed to get done this past week !
I've bought the Shadow wars : Armageddon box at its release (lucky me) and I have to say I'm more than chuffed with it.

Sunday, 1 January 2017

Scaly and plague mutant for the scavvies


Sooo, I've spent a very quiet new year's eve. I was at home with my son enjoying a quiet night with no noticable noise from the neighbors (unusual and unexpected) and just felt like painting since I'd have many more occasions to parteh. Unfortunately these 2 guys were finished at 00:30 so they're going to count for 2017 !
I had these 2 booked for the scavvie band but didn't feel like painting 8 models right away so I first started with the more human members to then get back to the more heavily mutated members.

Sunday, 4 December 2016

The Scavvy King returns from the underhive


It's been a while since I last dwelled in the depths of the underhives of Necromunda. Luckily, I've been given 3 great opportunities to get back to it.

The first one is a little challenge on the Palatine Hive Facebook page, a page dedicated to that wonderful setting that confrontation is.

The second one is the very near release of Rogue Stars, a sci-fi skirmish game by Osprey which just happens to have several common points with Confrontation and which I'm really eager to play with. Oh, the fact there's a competition for the french version of Rogue stars might have motivated me as well...

The third reason is that I've had the luck to put my hands on a rather rare model and few things motivate me as much as putting my brushes on such minis !

Let's have a look at all the guys :

Tuesday, 24 May 2016

Cyber hound for the underhive hunters


Quick one today, I've had this model for some time now (since last BOYL actually). This little fella here was a kind gift from the kind Crooks.

Wednesday, 18 May 2016

Psyker gang from the underhive


Here's a little more meat to feed you people in this post ! This one's taken me a bit more time than I would have loved but things are what they are you know.
I'm still as huge fan of the whole confrontation setting and I'm really glad to have one of he iconic gangs done ! (they all are in my eyes anyway).
I'd also like to thank Cédric a lot for getting me those treasures, massive thumbs up to you mec !

As you can see the models are the original Marauder psyker gangers along one of the Imperial psykers from 40k 2nd ed (look at his typical flat YMCA pose).
Let's have a look at them each and see how they fit in the confrontation grid :



Saturday, 7 May 2016

The Brattish rider


OK, this time I wanted to do something a little different so after quite a dose of fantasy, I thought I could go back to the familiar shores of 40k and confrontation.

Since I had been challenged on the Scale Creep to do a dragon, I thought this would be the time to do something refreshing. I've been meaning to use this dinosaur for 40k for a while now and until recently, I didn't really know what to use him as.

Monday, 22 February 2016

The underhive baller


Hey all !

Another model done and like many of teh last, it's a Colony 87 one from the first wave released last year. I've been quite balanced as to how to paint this one, it's nearly been an ash waste nomad, a desert trader or even a humble merchant but nothing was exactly capturing my attention. When I got back to the model to start it as a stand alone, things got a bit clearer !

Tuesday, 16 February 2016

The Ash waste pilgrim


So after all these Colony 87 models and Mordheim games, I thought it was time for me to get to work with... more colony 87models ! This time I'm going back to wave 1 because with 10 models done out of the 12 available, I feel compelled to finish the whole set (and it's more a pleasure than a chore really).

Tuesday, 29 December 2015

Elite Venator Leader - The simping hunter


WOOOOOHOOOOO ! I really thought I'd end this year on a bunch of dogs but I just managed to take the time to finish this lovely model !
You might not be familiar with it and none could hold this against you as it's one of those rare confrontation models you couldn't find in any catalogue and which were only available for a limited period in certain places.

A real shame, because it's a very fine model with delicate sculpting and loads of character as you can see !

Thursday, 19 November 2015

Rogue Quest Level Nine : The Druid


I'm reaching the end of this little journey in the future dungeoneering Axiom and I wanted to explore as this is the 5th out of 6 models I'm about to present you. This new entry is the druid. The druid was introduced as a subclass of clerics with specifities that made him a little more characterful. 
To represent that kind of character in the grim darkness of the far future and especially in the depths of the underhives. Thing is, I actually didn't pick the class first but the model, I was considering doing a cleric as it's a type of characters I fancy but I couldn't find any suitable model (Alex did find a very good model though). That's when I fell upon this confrontation dogskin (who would be replaced by ratskins in Necromunda) which I 'd had for some time without knowing what to do of it.


Like many confrontation models, this one is very small and delicate and if you look closely the base somehow seems a bit too large while the arms are also slightly too big for the model. With thiselement and the fact he's wearing a dog pelt, I knew I could use him for something really nice. I gave him a unassured pose on purpose to show combat with guns is not necessarily is forte. The druid's power lies somewhere else...

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