An headless champion with extra joints in the arm can't be that hard to model right?
|You see where that extra fear point comes from?|
|Serious skin problems here|
Painting wise, I knew I wanted one thing : no green AT ALL. I know I've already said that I'm tired of green Nurgle and all but so far I've nearly always failed at avoiding green...
I have to say I really got inspired by Stuart Bannister's excellent blog : the lostandtheverydamned . If you don't know him yet, check it out, it is wonderfully creative and for me he really captures the essence of the realm of chaos books.
Since I love working on rust, I started with the armour (it's also the real messy part so you definitely do not want to drybrush orange all over your blended skintones...).
Working on a black prime with an added zenithal spray of grey, I worked my rust from tin brass to orange with drybrushes and brush taps of brown in between (see the mixes on my flesh palette).
Once that was done, I opted for a very light blue I desaturated a little to contrast with the vivid orange in the rusted parts.