|An intriguing monk carrying an old hammer and no other than Morcar from HQ fame !|
But let's get on with the main reason we all gathered : GAMES.
ROGUE TRADER : The night they killed Santa.
Note from the GM :At this point, I had decided to randomly determine who Abdul was at the start of the game just to lead the players in potentially wrong directions... Luck decided Abdul would be portrayed by... the model I had painted for him !
Meanwhile, Klaus Spacebeard had managed to get rid of the result of most of his recent thefts and it had earned him a huge hangover and 2 weird robots (the squat who sold them wasn't exactly sure of their origin but ensured Klaus they were top quality). After a nice but manly episode of bar fight, Klaus was joined by the musicians playing that night. A band called KISS...
Klaus had to get away from Prastok pronto and he had managed to contact a certain Abdul Goldberg. He just had to find him and they'd all be good to start over some other safer place.
With 6 potential identities to investigate, Klaus and the members of KISS split and each went their way...
Meanwhile, Serguei, the faithful ogryn was investigating his part of the town when his group spotted the first target.
Serguei being especially motivated by his mission, he decided to stop his target right away and aimed his ripper gun to make a called shot to the feet.
One bullet to the head, one to the heart and the last one splitting torso and legs apart after, the target wasn't moving anymore. That was some kind of success.
Private Prozki, seeing he had his occasion to shine in front of his commissar, went straight to the next target... only to be stopped in his tracks by the song of the sirens.
The giant rat mean had some reason to go after the imperial but at that point, noone cared about what it could be anymore...
Serguei was still in a raging mood and his shooting was getting worryingly accurate (as Klaus painfully learnt).
The rat-ogryn decided at that point that some places in the scale of evolution had to be settled and charged Serguei the ogryn...
The battle was hard fought...
But Serguei really was in one of those days when you just feel right.
What ratmen lack in courage, they certainly make up with anger, the poor rat-ogryn was promptly avenged (and partly burnt).
With 2 targets fleeing outside the table and 4 dead, the victory had to go to the imperials despite them shooting civilians and the fact they got Goldberg by chance...
Once the first game fnished, I went to have a look at the other tables around for it's always a good way to get inspiration (and possibly find players).
First of all , I found a couple of Mordheim/Frostgrave tables that were absolutely smashing. You could tell some real time and thinking had been put to use. First one being a frozen city :
The other a ruined village (frozen as well).
Those tables made by guys from THIS BLOG (check it out).
Then you got plenty of cool tables like this one (pretty sure I took a pic of it last year as well).
And people pushing things to 11 for maximum dedication.
This quietly led us to our 2nd game of the day and this time we wen the real hadrcore path :
Warhammer 2nd edition : The blood tide
The confusion in the elvish troops (and the poor initial deployment due to surprise) meant the chaotic forces were lucky enough to see the Snakemen charge the white lions and the elvish cavalry charged by the dragon ogres.
After coming back at my place, Mandrin and I unpacked and played a bit with the cameras to take good shots of his models (the little force he had brought for the occasion at least).
First of all, his mordian force which he used for our Rogue Trader game in the morning. As you can see, there's a bit of everything models wise with some miniatures from all eras, all tied together by his excellent painting.
Then we took a pic (many actually) of his legion of the damned. Those include very discrete but excellent additions like candles and such and I really love the duality in tones with a cold bluish black for the armour and the fire on the other side.
I advise you to go have a look at his videos (in french) if you feel like it.
So after playing, talking about miniatures and drinking beer, we had to call it a day. We had good hopes to have a last slic eof fun pie in the morning...
Warhammer 40k 6th : To see Prastok and die...With the little time we had left and the few models Mandrin had brought, there had to be some way to have fun. After quick calculations, we realised he had about 320 points worth of models. I quickly picked about 320 of chaos myself and we were good to play the epilogue to our RT game !
Commisar Otto had managed to kill Goldberg but that left him in a delicate situation still. He still had to contact his command officers. The return to the crash site though left little hope. Noone was there left, well none of the survivors...
As soon as they spotte dth eimperials, the terminators and chosen moved forward to get their preys.
Teddy spotted them and alerted his companions
And just things were about to get desperate, some ghostly figure emerged out of nowhere and intercepted the advancing chosen.
The Terminators and the other renegades wanted to behead the imperial force right away wo they kept moving.
The chosen and the legion of the damned engaged in a furious hand to hand combat, each side as frightening as the other.
His men valiantly maintained their ground while the commissar was holding the place. Maybe there was hope after all...
The game ended on this note to leave enough time for my pal to catch his coach. It was a truly fun gaming WE. Quite reasonable as far as fat sweaty nerds are concerned and it was a lot of fun for all of us. A very nice way to finally shake hands, roll a few dice and have real life lughters arond a beer. The kind of fun I like.
I'm really eager to meet the guys again and will surely have some things prepared for the next events.
In the meantime, I have like a mountain to paint in my plate so I better get painting asap !