Hey all, are you the kind to work on a single project at a time, one after the other, or are you the kind to just work on as many as you can to always have one you want to work on ?
I'm afraid I'm deeply into the 2nd category and that goes for models and terrain alike ... ^^
Now while it can be frustrating and confusing, it also comes with the tremendous satisfaction of having stuff that's nearly finished you can just en in a session or two and get that wonderful feeling of achievement !
Well lock down for me has been the occasion to put the finishing touches to a lot of pieces of scenery which might not work on their own but which will be pretty important for future projects.
Or maybe they can work on their own after all... ^^
I do intend this set to go with a Full mdf Zone Mortalis kit so this was also the occasion to test several fast painting techniques, like often I don't want my terrain to be too eye catching so I usually go for very simple colours that will let the characters on them stand.
To achieve that I mostly followed Shoeba9's tutorial by loosely spraying dark brown, orange brown and also a bit of kahki green to break the monotony of the big surfaces. I did try to focus the greenish parts more on the undersides and bright brown ones where Rust would gather but there's no real wrong wa to do this stage.
The following one could easily be done by a 6yo kid ... and actually was ! Take a big brush ans just drybrush steel (leadbelcher in this case) to highlight everything, I tend to favor top to bottom strokes on vertical pieces, the other just get the most basic form of drybrush you can think of.
Next was just applying salt then painting the colours to get the chipping effect. In hindsight, I'm not sure salt weathering was the best solution here because of all the intricate details and because I wanted to do hazard stripes, masking over salt isn't exactly the smartest move so I might just go with foam weathering on those when I paint my Zone Mortalis.
Add quick deatiling mostly done with washes or contrast over white and rust effects with watered down skrag brown and cadmium red et voilà ! The aim here is not to look perfect but to look effective at tabletop distance and moreover to be FAST to do !
So here we are, first, we have a full Servo-hauler kit, a must have I reckon, I just love how modular it is with its cross compatibility with all the other kits.
Now another few I've meant to paint for a while, 9 power pylons form the Battle for MacRagge set, I reckon these will make perfect power fences players can disable with power clippers or hacking skills, they'll get some use for sure.
Now I've already paint part of the Mekboy workshop set but since it's base on Ryza pieces, I thought it was the perfect occasion to paint it along the other bits I had, it's a fun set, full of little details and easter eggs andI reckon a workshop will always fin its use as well !
And of course The Ryza Pattern ruins to follow !
I also had this single piece of Aegis defense line so I thought I'd just paint it along the rest !
And of course all the terrain bits form my Necromunda box left, I know I should probably have the walls before the gates done but I've learnt from painting them and enjoyed doing them so that's not wasted, I think it's effective enough
And because any player knows walkways are absolutely essential in skirmish games, I just painted those quickly as well, you simply never. have. enough. walkways.
So here we are, not much in itself I guess but still a great achievement kick to move onto my Zone Mortalis this summer now !
It's always nice to see some great new terrain, especially when it's parallel to my own thoughts! I too have some of the Ryza Ruins and the Mek's Workshop to paint up to go with my Necromunda habs. I'm very interested to see the painting process, and the great results. The key really is working out which of the details need to be painted, and which can be left. I particularly like that faded blue you've used on the servo-hauler engine casings - what paints did you use?
ReplyDeleteAll in all, an excellent and extensive set of terrain to throw onto the table :)
I really wanted those out of the way since they're mostly filler for the real bulk, I'll make sure I fully document my dive into madness or success !
DeleteI'll try and find teh refernce for that blue ^^
Gorgeous terrain, wonderful miniatures. I'm jealous... again.
ReplyDeleteNothing to be jealous of really, there's still plenty to do !
DeleteVery nice indeed! I think this is some of the best rust I've seen. Really cool work.
ReplyDeleteIt really isn't I assure you but it's quick and easy so I'll take it ^^
DeleteThanks !
For saying that this was a quick technique, the results look anything but! Most impressive!
ReplyDeleteWell I consider this a success then, now onto the rest ! ^^'
DeleteThat's a solid array of terrain. Really well painted too: it won't take attention away from the models, but is far from being boring itself.
ReplyDeleteWell thank you, I know you have a healthy dose of good looking terrain so that's nce to read !
DeleteTrès belle zone !! Ça donne envie !! Ta technique rend très bien, on ne voit pas la différence avec les dalles du dessous.
ReplyDeleteMerci, comme je vais certainement me servir des tuiles ou d'un tapis similaire, je voulais que ce soit compatible et surtout pas trop tape à l'oeil pour que les figs ressortent bien.
DeleteWell, being myself a terrain bitch, I have to say this post is pure porn for me. Lovely work. You don't simply drybrush the stuff and that's all (which most people tend to do). You pay attention to single bits, lights, control pads, that kind of elements that make the difference. Damn beautiful work.
ReplyDeleteTerrain is intimidating in my experience but very rewarding, yours has always been inspiring and motivating!
Deletelooks brilliant!!
ReplyDeleteCheers mec!
DeleteI like the grimdark construction equipment! Especially the little "choo choo train with a power claw" thing! Because I love immature jokes and referential humour, I probably would have tried to squeeze in some sort of Thomas the Tank Engine reference... but your version just rocks. The whole thing is so quintessentially WH40K, rusty and depressing! :D
ReplyDeleteI'm not into Thomas the train much (not as famous here) but any reference for referential humour is to be considered, love it.
DeleteThanks!
I am in the second category like you. Unfortunately for me, this means lots of WIP projects sitting on the shelf gathering dust as a new topic catches my fancy. I'm slowly transitioning to something in between in that I try to at least see one project through at all times. :) Wonderful weathering work again by the way. Light blue turquoise always goes well with rust hues as one of the photos above show. Good work all round!
ReplyDeleteThe main thing is to get things done regularly enough so I can focus on single projects or work on several depending in what gives me the most achievement satisfaction really
DeleteMy 1st thought when I saw this was "p0rn" 😍🐙🤤
ReplyDeleteThen I felt bad for that and scrolling through the comments stumbled upon Suber's and knew it was all right.
A tremendous amount of wargaming pr0nn. Congrats, both quality of the paintjob and pictures is super.
Dunno what it is,but rust effects are hypnotic to me. Vincent Venturella said recently on YouTube orange drags the eye automatically, I guess he's right.
I have to agree with you guys, I think when we approach terrain with a different mindset compared to models we usually go for efficiency, I tend to see I'm always attracted to scenery that keeps models easy to read but which has striking parts, that's why I usually go with a dull base but with some details that really catch the eye and rust just naturally does that.
DeleteThanks a lot !